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372,000 Wiis sold in Japan in 2 days
 
Nintendo has reportedly sold the vast majority of its promised launch stock for its next-gen console in Japan. According to Weekly Famitsu, the game giant sold 371,936 Wiis during December 2 and 3, just shy of its 400,000 target. That's five times the 80,000 consoles the top Japanese gaming magazine estimates were available at the PlayStation 3's Japanese launch on November 11. Both consoles quickly sold out.

According to Famitsu, the Japanese software tie ratio for the Wii is 1.69, which means that most people who bought the console also bought two games. The PS3's Japanese tie ratio weighed in at just 0.98, which some interpreted to mean that many of the Sony systems had been bought a la carte for resale on the secondary market.

In Japan, Wii Sports did not come free bundled with the Wii as it did in the US--and will in Europe. However, the game was still the top title, with sales of 176,880 units. Wii Play followed closely in second place, selling 171,888 copies, and The Legend of Zelda: Twilight Princess was in third, shifting 145,068 games.

Other games in the top 10 included: Tecmo's Super Swing Golf in fifth place, with 12,673 units sold; Ubisoft's Red Steel at number eight, selling 8,823 copies, and Konami's Elebits at 10 with 6,505. 
December 05, 2006 [ Comments: 0 ]
Spectrobes webisodes to back up DS release
 
We know you're in pain. There are so few Nintendo games dedicated to collecting and training monsters that you're all in severe withdrawals. After all, it's been at least ... oh ... six seconds or so since another such title was announced!

Okay, so maybe we're being a tad sarcastic, but these days, you can't walk into a gaming store without tripping over monster-farming titles. In such a market, what's a company like Buena Vista to do that will make their new game, Spectrobes, stand out? It's not enough these days to have a kick ass developer -- and they do -- and the intergalactic setting might not do it, either. So what's left? Webisodes, of course! Six webisodes, designed to grant a little insight into the characters and their place in the world, will hit the game's official website over the next half year.

Wow, maybe they could even put one of them "telly-vision shows" on the magical picture box! Now that would be something really new and fresh.
September 23, 2006 [ Comments: 0 ]
DreamCatcher Extends Painkiller: Hell Wars Development Time
 

It'll be Worth the Wait!

DreamCatcher Interactive Inc., a global publisher of interactive entertainment, today announced that it is extending the development time for Painkiller: Hell Wars, its award-winning first-person shooter soon to be available for Xbox, in order to ensure that the game meets the high standards of its predecessor. The additional time will be used to fine tune the gameplay so it delivers a fun, high-quality, action-packed gaming experience.

June 01, 2006 [ Comments: 0 ]

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